Character Design
A successful game, in addition to the plots
affected, the characters in the game also plays an important role. A good
character should be made to meet certain criteria and represents our game that
will make.
In the character creation there are a few
tips that can be followed. A character will be interesting if it meets the
following criteria:
1. Character it wants something to be
achieved.
2.For achieve his desire of the characters
must struggle with various challenges. This can be a body ownership, a
relationship, a state of mind, etc..
How do we choose a conflict that will
happen to the characters. There are several methods for character selection
problem that we will create:
1.Trait vs. trait: Destination characters
are divided into two balanced each other or disability makes him difficult to
get what he wants. A simple case could be "duty vs. survival" as we
are faced with the problem of saving the lives of prisoners with a bet. Other
examples are "social justice vs. law" as the story of Robin Hood.
2.Double-edged Sword: What makes the
characters we make into a hero and make him suffer. For example Superman should
justify what is wrong even though it is impossible to do and Lex Luthor had
been waiting with a half-ton of Kryptonite.
In making our character must also prepare a
biography of the character. Biographical background of the characters.
Does he have family, friends, or a secret
that should not be known by others? Does he have a particular problem? What is
she like and hate? These questions can assist in making the character
biographies.
The formation of character in a game must
meet the simple rules are:
"Give players time to recognize the
characters before the main problems started."
In the movie Rocky, the first scene begins
when the credits began to walk early. The scene went straight to the fight
without knowing who the main character and if Rocky should win or not.
At the end of the story must be fought with
Rocky Apollo Creed is not related at all with the fight scene at the beginning
of the story.
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